![]() ![]() AD&D - Dragonlance (Krynn)ĭLC-Dragonlance Classics collects the original Dragonlance modules, revised for 2nd Edition AD&D.ĭragonlance Classics - 2nd Ed.Mercedes unimog models explained. Ranked 25th greatest adventure of all time ĭLA-Dragonlance Adventure trilogy of linked adventures are set on the lost continent of Taladas in the Dragonlance world, for 2nd Edition AD&D.ĭragonlance Adventure - 2nd Ed. Main article: Dragonlance modules (DL series) Dragonlance - 1st Ed. They can also form an extended campaign following G, and followed by Q.ĭA-Dave Arneson is set in Blackmoor for Expert Set AD&D - Earth (Hyborian Age)ĬM-CoMpanion is for use with Dungeons & Dragons Companion Set (or Rules Cyclopedia), and were set in Mystara.ĭ-Drow is a linked campaign of AD&D (1st Ed) modules created for Gen Con XI set in Greyhawk. Stephen Bourne, Ken Rolston, Steve Ecca, Michael DobsonĬB-Conan the Barbarian modules for AD&D (1st) tie in with the Conan movies.Ĭonan the Barbarian - 1st Ed. Main article: CA module series City of Adventure - 1st Ed. Reprints RPGA3 & RPGA4.įeatures two scenarios, "Honor Guard" and "The Long Way Home" ĬA-City of Adventure for AD&D (1st) require the Lankhmar: City of Adventure supplement to play. Ranked 30th greatest adventure of all time įrom Gen Con XVI. Note: The Wintercon version does not bear the module code. Wintercon VIII (1979) tournament module set in Greyhawk. Ranked 18th greatest adventure of all time Note: The Origins version was titled "Lost Tamoachan" and does not bear the module code. Origins'79 tournament module set in Greyhawk. Reprints RPGA1 & 2.Ĭ-Competition modules for AD&D (1st) are specially designed for competition play and come with a scoring system for player actions. Ranked 28th greatest adventure of all time Īcquired by TSR after being previously published. The module was reworked and released with a green cover. This rare original version can be downloaded here: Official download. This module had an orange-covered preliminary version which was taken off the market shortly after its publication. Ranked 7th greatest adventure of all time Generic in terms of setting, though 1999's Return to the Keep on the Borderlands retroactively placed the keep in Greyhawk. Mostly they are independent adventures, set in Mystara.įirst printing provided for location in Greyhawk ( Ratik, the Pale or Tenh), although subsequent printings did not. They are generally associated with Mystara albeit quite generic.ĪCcessory Modules - BECM D&D - Mystara/Genericī-Basic were designed for use with the Dungeons & Dragons Basic set. Revised Compilation ranked 20th greatest adventure of all time ĪC-ACcessory Modules is a series of accessory items for D&D (Basic/Expert/Companion/Master), many of which included mini-adventures. They can also form an extended campaign following T and followed by G.Īerie of the Slave Lords - 1st Ed. Module codes in brackets indicate implied codes either by earlier advertising or place in a series some of these modules did not actually have codes printed on the cover.Ī-Aerie of the Slave Lords is a linked campaign of four AD&D (1st Ed.) modules created for Gen Con XIII and set in Greyhawk. Note: There is considerable overlap caused by the transition period and early pre-advertising for some modules. Modules made after the code system was dropped (1993–2000) are displayed in alphabetical order. The coded modules (1992–1995) are listed by module code. ![]() The modules listed here are in three separate lists of official TSR Dungeons & Dragons modules only. ![]() Adventures for various campaign settings are listed in different articles, including Forgotten Realms, Dragonlance, Greyhawk, Mystara, Kara-Tur, Spelljammer, Ravenloft, Al-Qadim, Dark Sun, Planescape, Birthright, and Eberron. For description and history of Adventures/Modules see Adventure ( D&D). For a list of published 3rd, 4th, and 5th Edition Adventures see List of Dungeons & Dragons adventures. For 3rd Edition and beyond new publisher Wizards of the Coast uses the term adventure. The term is usually applied to adventures published for all Dungeons & Dragons games before 3rd Edition. A module in Dungeons & Dragons is an adventure published by TSR. ![]()
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